![]() Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Microsoft has yet to respond to a request for comment from Ars Technica.Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]() "What we don't know is how tolerable they are with this." " warns that it could ban developer accounts that consistently break the rules," notes xBartenderx, an outside developer familiar with the effort who spoke to Ars over Discord. "I doubt there will be any repercussions against the users, as there have been sketchier hidden apps in the past and when they were removed there were no repercussions imposed on the users." "I think they may ban my dev account, but I don't think that I have harmed them or threatened them in any real way," he said. While tunip3 thinks Microsoft will eventually shut down this version of the app as well, he says he's not too worried about potential repercussions. ![]() We have already got over 1,500 people on it this time. ![]() Now, however, tunip3 tells Ars, "we tried getting as many people on it as fast as possible at the risk of it potentially being found by Microsoft sooner. After that, users couldn't redownload the app or any subsequent RetroArch updates, though previous downloads were left intact on users' systems. Back in July, they used a little publicized giveaway system to get the app to about 200 people and "keep it on the store for as long as possible." That version was available for about a month, tunip3 said, before Microsoft discovered it and took it down. This isn't the first time tunip3 has distributed RetroArch to Xbox users using the same method. The retail version also lets Xbox users access apps like Spotify or their Xbox Live parties while playing. That includes a limit on accessing individual files larger than 2GB, which makes some Wii and Gamecube titles unplayable in Developer Mode. To distribute a "retail" version of RetroArch to Xbox consoles in the first place, Tunip3 tells Ars that it took some work "just going through trial and error to figure out how the store's system works." Going through that effort, they say, gets around some problems inherent in the extant Developer Mode version of the emulator suite. (Ars will not be posting links to the Discord or whitelist application page.)Īfter installing RetroArch, Xbox users can download core updates through the suite's own interface or access their own files through an app like My Files Explorer. Tunip3 will be accepting applications for that whitelist through Friday, according to a message posted on Discord. That version can then be downloaded directly (using a code) by anyone whose email is placed on a whitelist. That method involves publishing a slight modification of the existing UWP version of RetroArch as a "private" app, which doesn't need to be reviewed by Microsoft, tunip3 says. Yesterday, we also wrote about how Xbox owners can use the system's built-in Developer Mode as a workaround to install their own copy of the RetroArch emulator suite onto an Xbox Series X/S (or Xbox One).īut this new effort, led by a third-party app developer going by the handle tunip3, exploits an apparent hole in the Xbox app distribution system to let users download a "retail" version of RetroArch directly to the console's main interface, without using Developer Mode. Further Reading How the Universal Windows Platform briefly let an N64 emulator sneak onto the Xbox One Microsoft usually doesn't allow emulators to be published on the Xbox Store, though individual emulators have occasionally (and briefly) sneaked past Microsoft's approval net in the past.
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